We’re currently working on several projects that are planned to be deployed to the target platforms Xbox One, Windows 10 and and more. During the last couple of months we had a look on most engines that are on the market at the moment. In the end we decided to continue working on Unity 3D – 2018 as our preferred platform.
One will require realistic sceneries and physics and we love the workflow, possibilities, sophisticated toolset and available assets, that will help to create the world we need for the project.
The latet Unity showcase “Book of the Dead” is one of the points that convinced us, this is the right choice for our projects.
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